Table of Contents

Struct PolygonStore.Triangle

Namespace
LansMap.Core.Vector

One filled triangle in chain-unwrapped normalized mercator, consumed by the GPU fill layer.

public struct PolygonStore.Triangle
Inherited Members

Fields

Ax

Vertices in chain-unwrapped normalized mercator. A seam-crossing ring may place X outside [0, 1).

public double Ax

Field Value

double

Ay

Vertices in chain-unwrapped normalized mercator. A seam-crossing ring may place X outside [0, 1).

public double Ay

Field Value

double

Bx

Vertices in chain-unwrapped normalized mercator. A seam-crossing ring may place X outside [0, 1).

public double Bx

Field Value

double

By

Vertices in chain-unwrapped normalized mercator. A seam-crossing ring may place X outside [0, 1).

public double By

Field Value

double

ColorRgba

Fill color as packed RGBA. Zero marks a removed slot; the shader collapses it.

public uint ColorRgba

Field Value

uint

Cx

Vertices in chain-unwrapped normalized mercator. A seam-crossing ring may place X outside [0, 1).

public double Cx

Field Value

double

Cy

Vertices in chain-unwrapped normalized mercator. A seam-crossing ring may place X outside [0, 1).

public double Cy

Field Value

double