Struct PolygonStore.Triangle
One filled triangle in chain-unwrapped normalized mercator, consumed by the GPU fill layer.
public struct PolygonStore.Triangle
- Inherited Members
Fields
Ax
Vertices in chain-unwrapped normalized mercator. A seam-crossing ring may place X outside [0, 1).
public double Ax
Field Value
Ay
Vertices in chain-unwrapped normalized mercator. A seam-crossing ring may place X outside [0, 1).
public double Ay
Field Value
Bx
Vertices in chain-unwrapped normalized mercator. A seam-crossing ring may place X outside [0, 1).
public double Bx
Field Value
By
Vertices in chain-unwrapped normalized mercator. A seam-crossing ring may place X outside [0, 1).
public double By
Field Value
ColorRgba
Fill color as packed RGBA. Zero marks a removed slot; the shader collapses it.
public uint ColorRgba
Field Value
Cx
Vertices in chain-unwrapped normalized mercator. A seam-crossing ring may place X outside [0, 1).
public double Cx
Field Value
Cy
Vertices in chain-unwrapped normalized mercator. A seam-crossing ring may place X outside [0, 1).
public double Cy