Table of Contents

Namespace LansMap.Map.Views.Components

Classes

MapComponentBase

Base class for a component that replaces one piece of a map. Attach a subclass to the map's GameObject (or to a child) and it finds the map itself.

MapElevationSourceComponent

Attach a subclass to a map to feed it your own terrain heights instead of the built-in Terrarium tiles.

MapGeocoderComponent

Attach a subclass to a map to search places with your own provider instead of the shipped one.

MapInputSourceComponent

Attach a subclass to a map to feed it mouse, keyboard and touch from your own input stack instead of Unity's.

MapRouterComponent

Attach a subclass to a map to route with your own provider instead of the shipped one.

MapTileDependenciesComponent

Attach a subclass to a map to build its tile pipeline from your own source, fetcher or tile store instead of a provider preset.