Struct SurfaceUvMap
public readonly struct SurfaceUvMap
- Inherited Members
-
Properties
IsValid
public bool IsValid { get; }
Property Value
- bool
LocalNormal
public Vector3 LocalNormal { get; }
Property Value
- Vector3
Methods
LocalFromUv(Vector2)
public Vector3 LocalFromUv(Vector2 uv)
Parameters
uv Vector2
Returns
- Vector3
TryFromMesh(Mesh, out SurfaceUvMap)
public static bool TryFromMesh(Mesh mesh, out SurfaceUvMap map)
Parameters
mesh Mesh
map SurfaceUvMap
Returns
- bool
TryUvFromRay(Ray, out Vector2)
public bool TryUvFromRay(Ray localRay, out Vector2 uv)
Parameters
localRay Ray
uv Vector2
Returns
- bool
UvFromLocal(Vector3)
public Vector2 UvFromLocal(Vector3 local)
Parameters
local Vector3
Returns
- Vector2